﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ArmoryData.Character
{
    public class Faction
    {
        public string Key { get; set; }
        public string Name { get; set; }
        public int Reputation { get; set; }
        public FactionRank Rank { get; set; }
        public int Id { get; set; }
        public int MaxRep { get; set; }
        public int RepRange { get; set; }
        public bool Header { get; set; }
        public List<Faction> Children { get; set; }

        public Faction()
        {
            Rank = new FactionRank();
            Children = new List<Faction>();
        }

        public override string ToString()
        {
            return Name;
        }
    }
}
